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diplomacy/web/src/gui/maps/common/move.js
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diplomacy/web/src/gui/maps/common/move.js
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// ==============================================================================
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// Copyright (C) 2019 - Philip Paquette, Steven Bocco
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//
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// This program is free software: you can redistribute it and/or modify it under
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// the terms of the GNU Affero General Public License as published by the Free
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// Software Foundation, either version 3 of the License, or (at your option) any
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// later version.
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//
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// This program is distributed in the hope that it will be useful, but WITHOUT
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// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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// FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more
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// details.
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//
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// You should have received a copy of the GNU Affero General Public License along
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// with this program. If not, see <https://www.gnu.org/licenses/>.
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// ==============================================================================
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import React from "react";
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import {ARMY, coloredStrokeWidth, getUnitCenter, plainStrokeWidth} from "./common";
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import PropTypes from "prop-types";
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export class Move extends React.Component {
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render() {
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const Coordinates = this.props.coordinates;
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const SymbolSizes = this.props.symbolSizes;
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const Colors = this.props.colors;
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const src_loc = this.props.srcLoc;
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const dest_loc = this.props.dstLoc;
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const is_dislodged = this.props.phaseType === 'R';
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const [src_loc_x, src_loc_y] = getUnitCenter(Coordinates, SymbolSizes, src_loc, is_dislodged);
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let [dest_loc_x, dest_loc_y] = getUnitCenter(Coordinates, SymbolSizes, dest_loc, is_dislodged);
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// Adjusting destination
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const delta_x = dest_loc_x - src_loc_x;
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const delta_y = dest_loc_y - src_loc_y;
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const vector_length = Math.sqrt(delta_x * delta_x + delta_y * delta_y);
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const delta_dec = parseFloat(SymbolSizes[ARMY].width) / 2 + 2 * coloredStrokeWidth(SymbolSizes);
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dest_loc_x = '' + Math.round((parseFloat(src_loc_x) + (vector_length - delta_dec) / vector_length * delta_x) * 100.) / 100.;
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dest_loc_y = '' + Math.round((parseFloat(src_loc_y) + (vector_length - delta_dec) / vector_length * delta_y) * 100.) / 100.;
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return (
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<g>
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<line x1={src_loc_x}
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y1={src_loc_y}
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x2={dest_loc_x}
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y2={dest_loc_y}
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className={'varwidthshadow'}
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strokeWidth={'' + plainStrokeWidth(SymbolSizes)}/>
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<line x1={src_loc_x}
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y1={src_loc_y}
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x2={dest_loc_x}
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y2={dest_loc_y}
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className={'varwidthorder'}
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markerEnd={'url(#arrow)'}
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stroke={Colors[this.props.powerName]}
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strokeWidth={'' + coloredStrokeWidth(SymbolSizes)}/>
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</g>
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);
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}
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}
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Move.propTypes = {
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srcLoc: PropTypes.string.isRequired,
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dstLoc: PropTypes.string.isRequired,
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powerName: PropTypes.string.isRequired,
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phaseType: PropTypes.string.isRequired,
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coordinates: PropTypes.object.isRequired,
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symbolSizes: PropTypes.object.isRequired,
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colors: PropTypes.object.isRequired
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};
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