Tyler Marques
0316728bc6
WIP: Working on fixing moving from game to game
2025-06-09 09:39:47 -07:00
Tyler Marques
7fa5672877
FIX: Promises not rejecting properly causing game to not move
...
Updated some of the start game functionality to properly reject the
promises so we can catch them later and update them. Updated tsNoCheck
so that we can build without it screaming about type errors
2025-06-04 10:32:54 -07:00
Tyler Marques
cae33dd5ba
Retreats now work as expected
2025-03-26 17:05:30 -04:00
Tyler Marques
d15021b7df
Working animations, correctly taking bounces into account.
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There is still an issue with some orders not having matching units.
Ongoing issue with managing state in the game.
2025-03-20 11:31:28 -04:00
Tyler Marques
e92c3393d2
Full working stream. Fixed issue with chrome SIGILL'ing with base software renderer
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Moved the assets to public, as assets is the directory that vite preview
serves it's files from and that confuses vite. Using public is just
easier. Updated all the needed links.
2025-03-17 16:27:03 -04:00
Tyler Marques
fc6283107c
Changed map to start at 0,0, Added debug config, altered camera pos
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Changed the map to have the top left at 0,0, saving us from having to do
a bunch of transformations for all the objects we want to add to the
board.
2025-03-07 13:01:11 -05:00
Tyler Marques
39c8320484
Reformating the project to have it's own directory, relying on TS
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This makes the project able to use TS, and can be stood up using `npm
run dev`
2025-03-06 11:34:42 -05:00