# Experiment Log | Problem | Attempted Solution | Real Outcome | Current $ Balance | | :----------------------------------------------------------- | :----------------- | :----------- | :---------------- | | 1. Relationships chart is blank.
2. Game stops after narrator summary in phase 2. | 1. Updated `PhaseSchema` in `types/gameState.ts` to include `agent_relationships` definition.
2. Uncommented `updateChatWindows(currentPhase, true);` in `phase.ts`. | | $0 | | Add webhook notifications for phase changes | 1. Added `webhookUrl` config to `src/config.ts`
2. Created `src/webhooks/phaseNotifier.ts` with fire-and-forget webhook notification
3. Added `notifyPhaseChange()` call in `_setPhase()` function
4. Updated `.env.example` with `VITE_WEBHOOK_URL` | | $0 |