AI_Diplomacy/ai_animation/src
2025-07-29 09:58:55 -04:00
..
components WIP: Mostly working version that uses the eventqueue 2025-06-16 09:39:30 -07:00
debug FIX: SC History now works and correctly updates on phase move 2025-06-16 09:39:29 -07:00
domElements FIX: Messages were triggering at the same time 2025-06-16 09:39:30 -07:00
map WIP: Fixing no events in queue 2025-06-16 09:39:30 -07:00
types Added Hold Animation + Implemented Arrow Grow for Bounce Animation + Fixed Event Queue/ Pause Button 2025-07-17 16:57:39 -04:00
units Finished Shield + Quality of Life Changes 2025-07-29 09:58:55 -04:00
utils fixing sounds and timing 2025-06-05 07:07:36 +00:00
webhooks webhooks 2025-06-02 20:33:36 -04:00
backgroundAudio.test.ts WIP: An attempt at a completly event queue driven game. 2025-06-16 09:39:30 -07:00
backgroundAudio.ts WIP: An attempt at a completly event queue driven game. 2025-06-16 09:39:30 -07:00
config.ts WIP: Mostly working version that uses the eventqueue 2025-06-16 09:39:30 -07:00
domElements.ts WIP: An attempt at a completly event queue driven game. 2025-06-16 09:39:30 -07:00
gameState.ts WIP: Mostly working version that uses the eventqueue 2025-06-16 09:39:30 -07:00
logger.ts FIX: Map jump bug, leaderboard misname 2025-06-16 09:39:29 -07:00
main.ts WIP: Fixing no events in queue 2025-06-16 09:39:30 -07:00
phase.ts WIP: Fixing no events in queue 2025-06-16 09:39:30 -07:00
speech.ts WIP: Mostly working version that uses the eventqueue 2025-06-16 09:39:30 -07:00
style.css Updating style to focus on 1080p display 2025-06-16 09:39:29 -07:00
vite-env.d.ts Reformating the project to have it's own directory, relying on TS 2025-03-06 11:34:42 -05:00