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"""# 谜题训练场开发任务
## 任务概述
你是一位资深程序员我需要你帮我实现一个特定谜题的训练场环境类这个类继承自`Basebootcamp`用于生成谜题实例并验证解答
## 背景说明
我正在开发一系列谜题训练场每个训练场对应一个特定类型的谜题训练场类命名为`{PuzzleName}bootcamp`其中`PuzzleName`是谜题的名称
每个训练场类主要提供两个核心功能
1. 生成该谜题类型的问题实例
2. 验证用户对问题的回答是否正确
## 技术接口规范
### 类方法实现要求
```python
class {PuzzleName}bootcamp(Basebootcamp):
def __init__(self, **params):
\"\"\"
请你自定义params以保存该puzzle相关的参数例如网格大小等参数配有默认值
\"\"\"
pass
def case_generator(self):
\"\"\"
生成谜题实例提示为保证谜题有解可以先生成结果再对结果处理得到谜题
返回一个可JSON序列化的字典避免包含set等无法通过json.dumps处理的数据结构
\"\"\"
pass
@staticmethod
def prompt_func(question_case) -> str:
\"\"\"
将case_generator生成的谜题实例转换为文本形式的问题问题中包含问题背景对谜题规则的介绍具体要解决的谜题实例期望最终答案的格式
例如你是xxxx请你解答yyyy规则如下yyyy最终答案放置在zzzzz
参数:
question_case: 由case_generator生成的谜题实例
返回:
str: 格式化的问题字符串
注意:
1. 需考虑问题的格式以便后续能正确提取
2. 问题描述中应包含期望的答案格式说明以便后续能正确提取为了避免抽取时匹配出干扰项请要求模型将答案放在特定标签[answer] [/answer]
\"\"\"
pass
@staticmethod
def extract_output(output):
\"\"\"
从LLM的回复中提取符合格式要求的答案如有多个请抽取最后一个避免使用re.search等只抽取第一个结果的方式
参数:
output: LLM的完整输出包含原始问题和回答
返回:
提取的答案若未找到符合格式的答案则返回None
\"\"\"
pass
@classmethod
def _verify_correction(cls, solution, identity):
\"\"\"
验证提取的答案是否正确注意一个问题可以能有多个解按照谜题规则进行检验不要直接匹配可能的答案
参数:
solution: extract_output提取的答案
identity: case_generator生成的谜题实例
返回:
bool: 答案是否正确
\"\"\"
pass
```
### 验证评分方法(基类已实现)
```python
@classmethod
def verify_score(cls, model_output, identity:dict, format_score=0.1) -> float:
\"\"\"
验证输出结果并评分
参数:
model_output: 模型的完整输出
identity: 谜题实例由case_generator生成
format_score: 答案格式正确时的基础分数
返回:
float: 评分结果0-1之间
\"\"\"
score = 0.
try:
extract_solution = cls.extract_output(model_output)
if extract_solution is None:
return score
else:
score = format_score # 格式正确时的基础分数
if cls._verify_correction(extract_solution, identity):
score = 1. # 答案完全正确时的满分
except Exception as e:
# 处理异常情况
pass
return score
```
### 使用示例
```python
# 初始化谜题训练场
bootcamp = Puzzlebootcamp()
# 生成谜题实例
case = bootcamp.case_generator()
# 将谜题转换为文本问题
prompt = Puzzlebootcamp.prompt_func(case)
# 获取LLM对问题的解答
response = get_response(prompt, \"LLM\")
# 从完整对话中提取答案
extracted_output = Puzzlebootcamp.extract_output(prompt + response)
# 验证答案并评分
score = Puzzlebootcamp.verify_score(extracted_output, case)
```
## 你的任务
请根据以下谜题描述谜题描述可能不完整请先结合你的知识澄清规则实现一个完整的谜题训练场类
### 谜题描述
**Objective**: Clear a rectangular grid of hidden cells without detonating any mines. Cells contain either mines or numbers indicating adjacent mines.
**Grid Setup**:
1. The grid consists of hidden cells, some containing mines (randomly placed).
2. Non-mine cells reveal a number when uncovered, representing the total mines in the 8 adjacent cells (vertically, horizontally, and diagonally).
**Gameplay**:
1. **Uncover a Cell**: Click/select a cell to reveal its content:
- If it contains a mine, the game ends (loss).
- If it shows a number, use this to deduce nearby mine locations.
- If it shows **0** (no adjacent mines), all adjacent cells automatically uncover recursively until numbered cells are reached.
2. **Flagging Mines**: Right-click/mark a cell to flag it as a suspected mine (prevents accidental uncovering). Flags help track potential mines but do not affect gameplay logic otherwise.
**Win Condition**:
- All non-mine cells are uncovered, and all mines are correctly flagged.
**Logic Rules**:
- Numbers on the grid are **static hints**, not live updates. Flagging a mine does not change existing numbers.
- Use the numbers to infer mine positions: e.g., a cell labeled \"3\" must have exactly 3 mines in its 8 neighboring cells.
**Loss Condition**:
- Uncovering any cell containing a mine.
请完成上述谜题的训练场环境类实现包括所有必要的方法
"""
from bootcamp import Basebootcamp
import random
import re
import ast
class Minesweeperbootcamp(Basebootcamp):
def __init__(self, rows=8, cols=8, mines_count=10):
if mines_count > rows * cols:
raise ValueError("Number of mines cannot exceed grid size.")
self.rows = rows
self.cols = cols
self.mines_count = mines_count
def case_generator(self):
all_cells = [(i, j) for i in range(self.rows) for j in range(self.cols)]
if self.mines_count > len(all_cells):
raise ValueError("mines_count exceeds valid cells count.")
mines = random.sample(all_cells, self.mines_count)
mines_list = [list(coord) for coord in mines]
return {
'rows': self.rows,
'cols': self.cols,
'mines': mines_list
}
@staticmethod
def prompt_func(question_case):
rows = question_case['rows']
cols = question_case['cols']
mines_count = len(question_case['mines'])
mines_set = set(tuple(coord) for coord in question_case['mines'])
grid_info = []
for i in range(rows):
for j in range(cols):
count = 0
for dx in (-1, 0, 1):
for dy in (-1, 0, 1):
if dx == 0 and dy == 0:
continue
x, y = i + dx, j + dy
if 0 <= x < rows and 0 <= y < cols and (x, y) in mines_set:
count += 1
grid_info.append((i, j, count))
prompt = (
f"You are playing Minesweeper on a {rows}x{cols} grid with {mines_count} mines.\n"
"Each number below represents the count of adjacent mines for a cell. "
"Find all the mine locations and provide them in the specified format.\n\n"
"Revealed cells (format: row, column: count):\n"
)
for i, j, num in grid_info:
prompt += f"- ({i}, {j}): {num}\n"
prompt += (
"\nYour answer must be a list of mine coordinates formatted as [[row1, col1], [row2, col2], ...]. "
"Place your final answer between [answer] and [/answer]."
)
return prompt
@staticmethod
def extract_output(output):
pattern = r'\[answer\](.*?)\[/answer\]'
matches = re.findall(pattern, output, re.DOTALL)
if not matches:
return None
last_match = matches[-1].strip()
try:
solution = ast.literal_eval(last_match)
if (isinstance(solution, list) and
all(isinstance(coord, list) and len(coord) == 2 for coord in solution)):
return solution
return None
except (SyntaxError, ValueError):
return None
@classmethod
def _verify_correction(cls, solution, identity):
if not isinstance(solution, list):
return False
try:
solution_set = {tuple(coord) for coord in solution}
except TypeError:
return False
mines = identity.get('mines', [])
mines_set = {tuple(mine) for mine in mines}
if len(solution_set) != len(mines_set):
return False
rows, cols = identity['rows'], identity['cols']
for (r, c) in solution_set:
if not (0 <= r < rows and 0 <= c < cols):
return False
return solution_set == mines_set