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* feat(run_eval): add checkpoint resume functionality and update example documentation; - update new bootcamp benchmark dataset * refactor(data_pipeline): optimize data generation pipeline; add multiple preset configurations for data generation * docs: update bootcamp list and add new scripts - Update Fulllist_InternBootcamp.md with new bootcamps and categories - Add new scripts to .gitignore: - examples/pipelines/filter_autogen_configs.py - examples/pipelines/quickgen_data_configs_from_eval_meta.py - Update dependencies in setup.py: - Add scipy and scikit-learn * refactor(internbootcamp): update bootcamp modules and improve error handling - Update import statements in __init__.py files - Add timestamp to target directory name in verl_data_preprocess.py - Improve error handling and scoring logic in bootcamp_judger.py - Remove unnecessary comments and update puzzle descriptions in multiple files
133 lines
5.1 KiB
Python
Executable file
133 lines
5.1 KiB
Python
Executable file
"""### 谜题描述
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Shingoki is a logic puzzle where players draw a single continuous, non-intersecting loop on a grid. Here are the core rules:
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1. **Objective**:
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Create a closed loop that traverses *edges* of the grid (lines between dots/nodes). The loop must not branch, cross itself, or form isolated segments.
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2. **Clues (Numbered Circles)**:
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- Numbered circles appear at *intersections* (nodes where four grid edges meet).
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- Each number specifies *exactly* how many of the four edges connected to that node are part of the loop. For example:
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- **0**: None of the four edges are used.
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- **2**: Exactly two edges are used (e.g., a straight line or a turn).
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- **3/1**: Rare, typically near grid borders where fewer edges exist.
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3. **2x2 Block Restriction**:
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The loop must not enclose any 2x2 area entirely with its lines. This prevents \"solid blocks\" of the loop.
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4. **Logical Deductions**:
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- The loop must form a single closed path.
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- Unnumbered nodes have no constraints (any number of edges can be used).
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- Clues override default assumptions (e.g., a \"3\" forces three edges at a node, even if it seems counterintuitive).
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The puzzle is solved by deducing edge usage around numbered nodes while adhering to these constraints.
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请完成上述谜题的训练场环境类实现,包括所有必要的方法。
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"""
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from bootcamp import Basebootcamp
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import re
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from typing import Dict, Set, Tuple
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class Shingokibootcamp(Basebootcamp):
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def __init__(self, rows=5, cols=5):
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self.rows = rows
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self.cols = cols
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def case_generator(self) -> Dict:
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"""
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生成Shingoki谜题实例(简化的示例版本)
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注意:当前示例未实现实际环生成算法,需后续完善
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"""
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return {
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"rows": self.rows,
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"cols": self.cols,
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"clues": {(2, 2): 0} # 示例线索(实际实现需要有效生成)
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}
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@staticmethod
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def prompt_func(question_case: Dict) -> str:
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clues = question_case['clues']
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rows = question_case['rows']
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cols = question_case['cols']
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prompt = [
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"请解决以下Shingoki谜题:",
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"在{}×{}的网格中绘制一个闭合不交叉的环,满足以下条件:".format(rows, cols),
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"1. 环必须经过网格边线且满足2×2区块限制",
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"2. 数字表示相连边数(0-3)",
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"————————————————",
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"已知线索节点:"
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]
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# 格式化线索描述
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for (i, j), num in clues.items():
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prompt.append(f"• 位置 ({i},{j}) 处必须连接 {num} 条边")
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prompt.extend([
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"\n请用以下格式回答:",
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"[answer]",
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"(行坐标,列坐标,方向) 每行一个边",
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"示例:",
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"(0,0,H) # 水平边,连接(0,0)-(0,1)",
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"(1,2,V) # 垂直边,连接(1,2)-(2,2)",
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"[/answer]"
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])
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return "\n".join(prompt)
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@staticmethod
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def extract_output(output: str) -> Set[Tuple[int, int, str]]:
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# 匹配最后一个answer块
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answer_blocks = re.findall(r'\[answer\](.*?)\[/answer\]', output, re.DOTALL)
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if not answer_blocks:
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return None
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# 解析边坐标
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edges = set()
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pattern = re.compile(r'\((\d+),(\d+),(H|V)\)')
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for line in answer_blocks[-1].strip().split('\n'):
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match = pattern.search(line)
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if match:
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i, j, dir = int(match[1]), int(match[2]), match[3]
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edges.add((i, j, dir))
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return edges if edges else None
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@classmethod
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def _verify_correction(cls, solution: Set[Tuple[int, int, str]], identity: Dict) -> bool:
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# 转存谜题参数
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rows = identity['rows']
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cols = identity['cols']
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clues = identity['clues']
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# 验证边有效性
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for i, j, dir in solution:
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if dir == 'H' and j >= cols-1:
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return False # 水平边越界
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if dir == 'V' and i >= rows-1:
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return False # 垂直边越界
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# 验证线索条件
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edge_set = {(dir, i, j) for (i, j, dir) in solution}
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for (node_i, node_j), expected in clues.items():
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count = 0
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# 检查四边
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if ('H', node_i, node_j) in edge_set: # 右边
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count += 1
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if node_j > 0 and ('H', node_i, node_j-1) in edge_set: # 左边
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count += 1
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if ('V', node_i, node_j) in edge_set: # 下边
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count += 1
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if node_i > 0 and ('V', node_i-1, node_j) in edge_set: # 上边
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count += 1
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if count != expected:
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return False
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# TODO: 实际实现需添加以下验证
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# 1. 环的连通性检查
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# 2. 闭合性检查
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# 3. 2×2区块限制检查
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# 4. 无交叉检查
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return True # 示例实现仅验证线索条件
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