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99 lines
2.4 KiB
TypeScript
99 lines
2.4 KiB
TypeScript
import { Chess } from "chess.js";
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import { Chessground } from "chessground";
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import type React from "react";
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import { useEffect, useRef } from "react";
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import "./chessground.css";
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interface ChessBoardProps {
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fen: string;
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onMove?: (from: string, to: string) => void;
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userTurn: boolean;
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}
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function getTurnColor(fen: string): "white" | "black" {
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const parts = fen.split(" ");
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return parts[1] === "b" ? "black" : "white";
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}
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function allSquares(): string[] {
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const files = "abcdefgh";
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const ranks = "12345678";
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const squares: string[] = [];
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for (let f = 0; f < 8; f++) {
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for (let r = 0; r < 8; r++) {
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squares.push(files[f] + ranks[r]);
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}
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}
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return squares;
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}
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function getDests(fen: string) {
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const chess = new Chess(fen);
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const dests: Record<string, string[]> = {};
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allSquares().forEach((sqr) => {
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const moves = chess.moves({ square: sqr as any, verbose: true });
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if (moves.length) dests[sqr] = moves.map((m: any) => m.to);
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});
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// Chessground expects a Map
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return new Map(Object.entries(dests));
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}
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const ChessBoard: React.FC<ChessBoardProps> = ({ fen, onMove, userTurn }) => {
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const boardRef = useRef<HTMLDivElement>(null);
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const groundRef = useRef<any>(null);
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const color = getTurnColor(fen);
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const dests = getDests(fen);
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useEffect(() => {
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if (boardRef.current) {
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if (!groundRef.current) {
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groundRef.current = Chessground(boardRef.current, {
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fen,
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orientation: "white",
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turnColor: color,
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movable: {
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color,
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dests: dests as any,
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free: false,
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events: {
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after: (orig: string, dest: string) => {
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if (onMove && userTurn) onMove(orig, dest);
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},
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},
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},
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});
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} else {
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groundRef.current.set({
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fen,
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turnColor: color,
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orientation: "white",
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movable: {
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color,
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dests: dests as any,
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free: false,
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events: {
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after: (orig: string, dest: string) => {
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if (onMove && userTurn) onMove(orig, dest);
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},
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},
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},
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});
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}
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}
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}, [
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fen,
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onMove,
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color,
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userTurn,
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JSON.stringify(Array.from(dests.entries())),
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]);
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return (
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<div
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ref={boardRef}
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style={{ width: 400, height: 400 }}
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/>
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);
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};
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export default ChessBoard;
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