# high_reward — inflated reward pool to test prestige ceiling behaviour
#
# Changes from default:
#   - Task reward funds 2x higher (mode: $60k, max: $200k)
#   - Higher prestige delta rewards (up to 3.0 instead of 2.0)
#   - Larger market pool (1000 tasks)

extends = "default"

name        = "high_reward"
description = "2x reward scaling to test prestige ceiling and late-game behaviour."

[world]
num_market_tasks = 1000

[world.dist.reward_funds_cents]
type = "triangular"
low  = 1_000_000    # $10,000
high = 20_000_000   # $200,000
mode = 6_000_000    # $60,000

[world.dist.reward_prestige_delta]
type  = "beta"
alpha = 1.2
beta  = 2.8
scale = 0.5
low   = 0.0
high  = 0.5         # raised ceiling vs default 0.35
