144 lines
7.6 KiB
Go
144 lines
7.6 KiB
Go
/*
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Copyright The Kubernetes Authors.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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// Code generated by applyconfiguration-gen. DO NOT EDIT.
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package v1
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// StatefulSetStatusApplyConfiguration represents a declarative configuration of the StatefulSetStatus type for use
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// with apply.
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//
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// StatefulSetStatus represents the current state of a StatefulSet.
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type StatefulSetStatusApplyConfiguration struct {
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// observedGeneration is the most recent generation observed for this StatefulSet. It corresponds to the
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// StatefulSet's generation, which is updated on mutation by the API Server.
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ObservedGeneration *int64 `json:"observedGeneration,omitempty"`
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// replicas is the number of Pods created by the StatefulSet controller.
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Replicas *int32 `json:"replicas,omitempty"`
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// readyReplicas is the number of pods created for this StatefulSet with a Ready Condition.
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ReadyReplicas *int32 `json:"readyReplicas,omitempty"`
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// currentReplicas is the number of Pods created by the StatefulSet controller from the StatefulSet version
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// indicated by currentRevision.
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CurrentReplicas *int32 `json:"currentReplicas,omitempty"`
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// updatedReplicas is the number of Pods created by the StatefulSet controller from the StatefulSet version
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// indicated by updateRevision.
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UpdatedReplicas *int32 `json:"updatedReplicas,omitempty"`
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// currentRevision, if not empty, indicates the version of the StatefulSet used to generate Pods in the
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// sequence [0,currentReplicas).
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CurrentRevision *string `json:"currentRevision,omitempty"`
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// updateRevision, if not empty, indicates the version of the StatefulSet used to generate Pods in the sequence
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// [replicas-updatedReplicas,replicas)
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UpdateRevision *string `json:"updateRevision,omitempty"`
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// collisionCount is the count of hash collisions for the StatefulSet. The StatefulSet controller
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// uses this field as a collision avoidance mechanism when it needs to create the name for the
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// newest ControllerRevision.
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CollisionCount *int32 `json:"collisionCount,omitempty"`
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// Represents the latest available observations of a statefulset's current state.
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Conditions []StatefulSetConditionApplyConfiguration `json:"conditions,omitempty"`
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// Total number of available pods (ready for at least minReadySeconds) targeted by this statefulset.
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AvailableReplicas *int32 `json:"availableReplicas,omitempty"`
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}
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// StatefulSetStatusApplyConfiguration constructs a declarative configuration of the StatefulSetStatus type for use with
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// apply.
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func StatefulSetStatus() *StatefulSetStatusApplyConfiguration {
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return &StatefulSetStatusApplyConfiguration{}
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}
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// WithObservedGeneration sets the ObservedGeneration field in the declarative configuration to the given value
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// and returns the receiver, so that objects can be built by chaining "With" function invocations.
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// If called multiple times, the ObservedGeneration field is set to the value of the last call.
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func (b *StatefulSetStatusApplyConfiguration) WithObservedGeneration(value int64) *StatefulSetStatusApplyConfiguration {
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b.ObservedGeneration = &value
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return b
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}
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// WithReplicas sets the Replicas field in the declarative configuration to the given value
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// and returns the receiver, so that objects can be built by chaining "With" function invocations.
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// If called multiple times, the Replicas field is set to the value of the last call.
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func (b *StatefulSetStatusApplyConfiguration) WithReplicas(value int32) *StatefulSetStatusApplyConfiguration {
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b.Replicas = &value
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return b
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}
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// WithReadyReplicas sets the ReadyReplicas field in the declarative configuration to the given value
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// and returns the receiver, so that objects can be built by chaining "With" function invocations.
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// If called multiple times, the ReadyReplicas field is set to the value of the last call.
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func (b *StatefulSetStatusApplyConfiguration) WithReadyReplicas(value int32) *StatefulSetStatusApplyConfiguration {
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b.ReadyReplicas = &value
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return b
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}
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// WithCurrentReplicas sets the CurrentReplicas field in the declarative configuration to the given value
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// and returns the receiver, so that objects can be built by chaining "With" function invocations.
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// If called multiple times, the CurrentReplicas field is set to the value of the last call.
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func (b *StatefulSetStatusApplyConfiguration) WithCurrentReplicas(value int32) *StatefulSetStatusApplyConfiguration {
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b.CurrentReplicas = &value
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return b
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}
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// WithUpdatedReplicas sets the UpdatedReplicas field in the declarative configuration to the given value
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// and returns the receiver, so that objects can be built by chaining "With" function invocations.
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// If called multiple times, the UpdatedReplicas field is set to the value of the last call.
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func (b *StatefulSetStatusApplyConfiguration) WithUpdatedReplicas(value int32) *StatefulSetStatusApplyConfiguration {
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b.UpdatedReplicas = &value
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return b
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}
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// WithCurrentRevision sets the CurrentRevision field in the declarative configuration to the given value
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// and returns the receiver, so that objects can be built by chaining "With" function invocations.
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// If called multiple times, the CurrentRevision field is set to the value of the last call.
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func (b *StatefulSetStatusApplyConfiguration) WithCurrentRevision(value string) *StatefulSetStatusApplyConfiguration {
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b.CurrentRevision = &value
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return b
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}
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// WithUpdateRevision sets the UpdateRevision field in the declarative configuration to the given value
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// and returns the receiver, so that objects can be built by chaining "With" function invocations.
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// If called multiple times, the UpdateRevision field is set to the value of the last call.
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func (b *StatefulSetStatusApplyConfiguration) WithUpdateRevision(value string) *StatefulSetStatusApplyConfiguration {
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b.UpdateRevision = &value
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return b
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}
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// WithCollisionCount sets the CollisionCount field in the declarative configuration to the given value
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// and returns the receiver, so that objects can be built by chaining "With" function invocations.
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// If called multiple times, the CollisionCount field is set to the value of the last call.
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func (b *StatefulSetStatusApplyConfiguration) WithCollisionCount(value int32) *StatefulSetStatusApplyConfiguration {
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b.CollisionCount = &value
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return b
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}
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// WithConditions adds the given value to the Conditions field in the declarative configuration
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// and returns the receiver, so that objects can be build by chaining "With" function invocations.
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// If called multiple times, values provided by each call will be appended to the Conditions field.
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func (b *StatefulSetStatusApplyConfiguration) WithConditions(values ...*StatefulSetConditionApplyConfiguration) *StatefulSetStatusApplyConfiguration {
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for i := range values {
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if values[i] == nil {
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panic("nil value passed to WithConditions")
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}
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b.Conditions = append(b.Conditions, *values[i])
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}
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return b
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}
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// WithAvailableReplicas sets the AvailableReplicas field in the declarative configuration to the given value
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// and returns the receiver, so that objects can be built by chaining "With" function invocations.
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// If called multiple times, the AvailableReplicas field is set to the value of the last call.
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func (b *StatefulSetStatusApplyConfiguration) WithAvailableReplicas(value int32) *StatefulSetStatusApplyConfiguration {
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b.AvailableReplicas = &value
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return b
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}
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