import json from dataclasses import dataclass from random import Random from typing import Any, Optional import cellpylib as cpl from ..factory import ProceduralDataset, register_dataset @dataclass class GameOfLifeConfig: """Configuration for sudoku puzzle generation""" grid_size_x: int = 10 grid_size_y: int = 10 filled_cells: int = 100 # actually a max simulation_steps: int = 1 seed: Optional[int] = None size: int = 500 def validate(self): """Validate configuration parameters""" assert 3 <= self.grid_size_x <= 999, "grid_size_x must be between 0 and 999" assert 3 <= self.grid_size_y <= 999, "grid_size_y must be between 0 and 999" assert self.simulation_steps >= 0, "simulation_steps must be gte 0" assert self.filled_cells <= self.grid_size_x * self.grid_size_y, "filled_cells must fit in x times y" class GameOfLifeDataset(ProceduralDataset): """Generates Game of Life games with configurable parameters""" def __init__(self, config: GameOfLifeConfig): self._prompt_templates = [ "What will this Game of Life board look like after {simulation_steps} steps of simulation? Reply as array of arrays representing rows in the grid from top to bottom in JSON format. (An empty 3x3 grid would look like this: [[0,0,0],[0,0,0],[0,0,0]])\n\n{board}." ] super().__init__(config=config, seed=config.seed, size=config.size) def __getitem__(self, idx: int) -> dict: """Generate a single GameOfLife task Returns: dict with keys: - question: str, the task description - answer: str, a solution string - metadata: dict with generation parameters """ rng = Random(self.seed + idx) # Make the board board = cpl.init_simple2d(self.config.grid_size_x, self.config.grid_size_y) board[:, :, :] = 0 # Add the cells for i in range(0, self.config.filled_cells): rx = rng.randint(0, self.config.grid_size_x - 1) ry = rng.randint(0, self.config.grid_size_y - 1) board[:, rx, ry] = 1 # Simulate the result to get the answer evolved = cpl.evolve2d( board, timesteps=self.config.simulation_steps + 1, apply_rule=cpl.game_of_life_rule, memoize="recursive", ) rows = [json.dumps(board[0, i].tolist(), separators=(",", ":")) for i in range(board.shape[1])] board_str = "[" + ",\n ".join(rows) + "]" final_step = evolved[-1] final_step_list = final_step.tolist() result_str = json.dumps(final_step_list, separators=(",", ":")) return { "question": rng.choice(self._prompt_templates).format( simulation_steps=self.config.simulation_steps, board=board_str ), "answer": result_str, "metadata": { "grid_size_x": self.config.grid_size_x, "grid_size_y": self.config.grid_size_y, "filled_cells": self.config.filled_cells, "simulation_steps": self.config.simulation_steps, }, } def score_answer(self, answer: Optional[str], entry: dict[str, Any]) -> float: """Determine if the solution provided solves the GoL task. The function awards 1.0 for a correct answer. Args: answer (Optional[str]): The user's answer. entry (dict[str, Any]): The original dataset entry containing the correct answer. Returns: float: The computed score between 0.0 and 1.0. """ if answer == None: return 0.0 try: ans_arr = json.loads(answer) correct_arr = json.loads(entry["answer"]) if correct_arr != ans_arr: return 0.01 else: return 1.0 # Yay except Exception as e: return 0.01 register_dataset("game_of_life", GameOfLifeDataset, GameOfLifeConfig)