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162 lines
6.3 KiB
Python
162 lines
6.3 KiB
Python
import json
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import pytest
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from reasoning_gym.algorithmic.game_of_life import GameOfLifeConfig, GameOfLifeCurriculum, GameOfLifeDataset
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def test_game_of_life_config_validation():
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"""Test that invalid configs raise appropriate errors"""
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with pytest.raises(AssertionError):
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config = GameOfLifeConfig(grid_size_x=2) # Too small
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config.validate()
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with pytest.raises(AssertionError):
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config = GameOfLifeConfig(grid_size_y=1000) # Too large
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config.validate()
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with pytest.raises(AssertionError):
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config = GameOfLifeConfig(grid_size_x=5, grid_size_y=5, filled_cells=26) # Too many cells
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config.validate()
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def test_game_of_life_deterministic():
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"""Test that dataset generates same items with same seed"""
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config = GameOfLifeConfig(seed=42, size=10)
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config2 = GameOfLifeConfig(seed=43, size=10)
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dataset1 = GameOfLifeDataset(config)
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dataset2 = GameOfLifeDataset(config)
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dataset3 = GameOfLifeDataset(config2)
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for i in range(len(dataset1)):
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assert dataset1[i] == dataset2[i]
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assert dataset1[i] != dataset3[i]
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def test_game_of_life_basic_properties():
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"""Test basic properties and solution of generated items"""
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config = GameOfLifeConfig(seed=42, size=10, grid_size_x=20, grid_size_y=20, filled_cells=200, simulation_steps=1)
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dataset = GameOfLifeDataset(config)
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for item in dataset:
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assert isinstance(item, dict)
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assert "question" in item
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assert "answer" in item
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assert "metadata" in item
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# Check metadata contains required fields
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assert "grid_size_x" in item["metadata"]
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assert "grid_size_y" in item["metadata"]
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assert "filled_cells" in item["metadata"]
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assert "simulation_steps" in item["metadata"]
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# Test the scoring
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assert dataset.score_answer(answer=item["answer"], entry=item) == 1.0
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assert dataset.score_answer(answer=None, entry=item) == 0.0
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assert dataset.score_answer(answer="invalid json", entry=item) == 0.0
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config = GameOfLifeConfig(seed=43, size=1, grid_size_x=3, grid_size_y=3, filled_cells=1, simulation_steps=1)
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dataset = GameOfLifeDataset(config)
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for item in dataset:
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assert isinstance(item, dict)
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assert "question" in item
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assert "answer" in item
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assert "metadata" in item
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ja = json.loads(item["answer"])
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ja[0][0] = 1
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ja[0][1] = 1
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ja[0][2] = 1
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jas = json.dumps(ja)
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# Test the scoring
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assert 0.1 < dataset.score_answer(answer=jas, entry=item) < 1.0
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def test_game_of_life_iteration():
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"""Test that iteration respects dataset size"""
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config = GameOfLifeConfig(size=5, seed=42) # Small size for testing
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dataset = GameOfLifeDataset(config)
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# Test manual iteration
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items = []
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for item in dataset:
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items.append(item)
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assert len(items) == config.size, "Iterator should yield exactly size items"
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# Test list conversion
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items = list(dataset)
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assert len(items) == config.size, "Iterator should yield exactly size items"
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# Test multiple iterations
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first_items = list(dataset)
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second_items = list(dataset)
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assert first_items == second_items, "Multiple iterations should yield same items"
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def test_game_of_life_curriculum():
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"""Test the curriculum for complex arithmetic."""
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curriculum = GameOfLifeCurriculum()
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base_value = {"size": 150, "seed": 1}
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base_cfg: GameOfLifeCurriculum = curriculum.generate_configuration(base_value)
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assert base_cfg.seed == 1
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assert base_cfg.size == 150
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assert base_cfg.grid_size_x == 10
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assert base_cfg.grid_size_y == 10
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assert base_cfg.filled_cells <= base_cfg.grid_size_x * base_cfg.grid_size_y
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assert base_cfg.simulation_steps == 1
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# Test and validate increase in levels
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curriculum.increment_attr_level("grid_size_x")
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curriculum.increment_attr_level("grid_size_y")
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curriculum.increment_attr_level("filled_cells_weights")
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curriculum.increment_attr_level("simulation_steps")
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increased_cfg: GameOfLifeCurriculum = curriculum.generate_configuration(base_value)
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assert increased_cfg.grid_size_x == 100
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assert increased_cfg.grid_size_y == 100
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assert increased_cfg.filled_cells_weights == 0.2
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assert increased_cfg.filled_cells <= increased_cfg.grid_size_x * increased_cfg.grid_size_y
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assert increased_cfg.simulation_steps == 2
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# Test and validate decrease in levels
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curriculum.decrement_attr_level("grid_size_x")
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curriculum.decrement_attr_level("grid_size_y")
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curriculum.decrement_attr_level("filled_cells_weights")
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curriculum.decrement_attr_level("simulation_steps")
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decreased_cfg: GameOfLifeCurriculum = curriculum.generate_configuration(base_value)
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assert decreased_cfg.grid_size_x == 10
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assert decreased_cfg.grid_size_y == 10
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assert decreased_cfg.filled_cells_weights == 0.1
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assert decreased_cfg.filled_cells <= decreased_cfg.grid_size_x * decreased_cfg.grid_size_y
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assert decreased_cfg.simulation_steps == 1
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# Test upper bound boundary condition
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for _ in range(10):
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curriculum.increment_attr_level("grid_size_x")
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curriculum.increment_attr_level("grid_size_y")
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curriculum.increment_attr_level("filled_cells_weights")
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curriculum.increment_attr_level("simulation_steps")
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upper_bound_cfg: GameOfLifeCurriculum = curriculum.generate_configuration(base_value)
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assert upper_bound_cfg.grid_size_x == 999
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assert upper_bound_cfg.grid_size_y == 999
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assert upper_bound_cfg.filled_cells_weights == 0.8
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assert upper_bound_cfg.filled_cells <= upper_bound_cfg.grid_size_x * upper_bound_cfg.grid_size_y
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assert upper_bound_cfg.simulation_steps == 10
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# Test lower bound boundary condition
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for _ in range(10):
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curriculum.decrement_attr_level("grid_size_x")
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curriculum.decrement_attr_level("grid_size_y")
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curriculum.decrement_attr_level("filled_cells_weights")
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curriculum.decrement_attr_level("simulation_steps")
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lower_bound_cfg: GameOfLifeCurriculum = curriculum.generate_configuration(base_value)
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assert lower_bound_cfg.grid_size_x == 10
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assert lower_bound_cfg.grid_size_y == 10
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assert lower_bound_cfg.filled_cells_weights == 0.1
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assert lower_bound_cfg.filled_cells <= lower_bound_cfg.grid_size_x * lower_bound_cfg.grid_size_y
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assert lower_bound_cfg.simulation_steps == 1
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